Contents at a glance
Introduction
Part I: Learning C# 1
Chapter 1 The History of C#
Chapter 2 The Basics
Chapter 3 A Brief Introduction to Classes
Chapter 4 Advanced C#
Chapter 5 One More C# Chapter
Part II: Game Programming in C# 121
Chapter 6 Setting Up a Framework
Chapter 7 Direct3D
Chapter 8 DirectInput
Chapter 9 DirectSound
Chapter 10 Putting Together a Game
Conclusion
Part III: Appendixes 285
Appendix A Answers to Review Questions
Appendix B Setting Up DirectX and .NET
Index
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